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Its use is extremely simple but will bring a great replayability forcing players to anticipate or being surprised by some unexpected weather changes.

At the beginig of a game, put 4 meteo cards face down next to the timeline. Each card will have an influence on the 6 time spaces next to it.

Then, the first card is flipped face up and the battle can begin. The other cards will be flipped as soon as a player enter their area. when both players have left an area, the corresponding card is replaced by another from the meteo pile face down.

The rain: when you start your turn in this area, spend 2h to activate a troop card instead of 1h.
Sun shine: when you start your turn in this area, play your turn normally.
Smog: when you start your turn in this area, during a combat, you skip the shooting phase.
Storm: when you start your turn in this area, you can only play your clan cards face down.
Snow: when you start your turn in this area, discard 1 troop card in each of your assault area.

With this very first expansion you will be able to add meteorological events to your battles.

Approx. Weight 0.060000 kg

Product Details

TRJFTC005005

Data sheet

PLAYERS COUNT
1
2
FROM AGE
14+
LANGUAGES
FR
DURATION IN MINUTES
40 min.
BARCODE / ISBN
3760251090058
PUBLISHER
The Red Joker Games
COLLECTION
Fortresses & Clans
WEIGHT OF THE GAME BOX
0.050 kg
GAME MECHANICS
Draft
action queue
THEME
medieval
Sirlin Games
Inside Up Games Cover Artwork